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Multi-device Testing For eLearning Courses - Key Considerations

The evolution of technology has brought about the growth in the education sector. Devices like mobile phones, laptops, tablets and smart watches have now given learners the direct access to learning materials online. It is hence very important to have a well-equipped multi device testing lab containing physical devices for the purpose of reliable multi-device testing. In the multi-device world of today, it is very important for eLearning to be supported across various platforms. This is only possible through testing eLearning courses across multiple physical devices in order to succeed. Apart from designing the multi-device eLearning, it is also necessary to ensure it works properly across all platforms.

For testing eLearning courses, you need to define on the first hand, the testing target environment and approach. For a very limited specification or a narrow target range, it is relatively easy to define a testing environment. However, on the other hand for a wider range, it is helpful to avail an optimization approach. This deals with analyzing the popularity, usage along with statistics of sales for devices, browsers, and operating systems. This is done in order to narrow down to a comprehensive and a representative test. The next step that needs to be followed is to create a testing matrix.

After identifying the optimal set of devices, browsers, and operating systems, you need to manually work out all the combinations and permutations in order to create a testing matrix. The specifications which are the lowest form the parameters for the purpose of minimum edge testing. The test cases need to be refined and extended in order to make sure that varied devices are covered. The next step that needs to be followed is to check the availability of the physical devices. All the devices which are listed in the testing matrix are available 'physically'. You can evaluate if required by using tools or simulators in order to cover the missing ones.

A tip that can be followed is to use actual devices along with setups for the purpose of testing in order to achieve more accurate results, rather than to rely on tools and simulators. The next step to take into consideration is to undergo testing and if required re-testing. For the testing process, it is more efficient to first test it on one desktop, a tablet, and a smartphone. This allows you to validate content as a major stage of testing for every single breakpoint. It is best to perform the testing completely manually on all three devices, one device at a time.

You can wait till the initial issues and also re-verified before you expand it to test on other combinations. Lastly, you can issue logging in an efficient manner in order to make grouping easier and also reduce duplication. For improved functioning, you can make smart use of keywords while logging issues. There are a number of challenges that is faced during the testing process which needs to be recovered. eLearning needs to keep pace with the evolving technology in order to reach the maximum audience.

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